Computer Literacy - Bishay Gyan

Bishay Gyan

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Monday, February 13, 2023

Computer Literacy

 Computer literacy is defined as the knowledge and ability to use computers and related technology efficiently, with skill levels ranging from elementary use to


computer programming and advanced problem solving. Computer literacy can also refer to the comfort level someone has with using computer programs and applications. Another valuable component is understanding how computers work and operate. An individual's level of computer literacy is measured on the scale of how skilled they are when it comes to using computers and other related tools to achieve a goal. Computer literacy may be distinguished from computer programming, which primarily focuses on the design and coding of computer programs rather than the familiarity and skill in their use. Various countries, including the United Kingdom and the United States, have created initiatives to improve national computer literacy rates.

Computer literacy differs from digital literacy, which is the ability to communicate or find information on digital platforms. Comparatively, computer literacy measures the ability to use computers and to maintain a basic understanding of how they operate.

A person's computer literacy is commonly measured through questionnaires, which test their ability to write and modify text, trouble-shoot minor computer operating issues, and organize and analyze information on a computer.

To increase their computer literacy, computer users should distinguish which computer skills they want to improve, and learn to be more purposeful and accurate in their use of these skills. By learning more about computer literacy, users can discover more computer functions that are worth using.

Arguments for the use of computers in classroom settings, and thus for the promotion of computer literacy, are primarily vocational or practical. Computers are essential in the modern-day workplace. The instruction of computer literacy in education is intended to provide students with employable skills.

Rapid changes in technology make it difficult to predict the next five years of computer literacy. Computer literacy projects have support in many countries because they conform to general political and economic principles of those countries' public and private organizations. The Internet offers great potential for the effective and widespread dissemination of knowledge and for the integration of technological advances. Improvements in computer literacy facilitate this.

The term "computer literacy" is usually attributed to Arthur Luehrmann, a physicist at Dartmouth College who was a colleague of Kemeny and Kurtz who introduced the BASIC programming language in 1964. Luehrmann became a tireless advocate of computers in teaching.

In 1978, Andrew Molnar was director of the Office of Computing Activities at the National Science Foundation in the United States. Shortly after its formation, computer literacy was discussed in several academic articles. In 1985 the Journal of Higher Education asserted that being computer literate involved mastering word processing, spreadsheet programs, and retrieving and sharing information on a computer.

Computer literacy world averages, as determined by the World Economic Forum found that the OECD countries are not as computer literate as one would expect since 25% of individuals do not know how to use a computer, at least 45% rate poorly, and only 30% rate as moderately to strongly computer literate.

The planned BBC Computer Literacy Project 2012, inspired by the original scheme which introduced the BBC Micro in the 1980s, was being developed by BBC Learning to provide a starting place for young people and others to develop marketable skills in computing technology and program coding.

Unlike the original project, the 2012 version didn't prescribe a particular bespoke computer device like the BBC Micro. Rather, the interactive computer-based tools where intended to be used on a variety of platforms, including Microsoft Windows, Mac OS X and Linux. Programming languages to be covered included; HTML, CSS, JavaScript, Java and Node.js. along with XML, Databases, Python, Ruby, PHP and others.

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